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Lessons Sony can learn from Concord’s failure and Marvel Rivals success Players are pointing out that both F2P and hero shooter markets are highly competitive, and launching a new IP for $40 was ...
Marvel Rivals director Thaddeus Sasser says that Concord failed because it didn't add any "unique value" to the market. In ...
Marvel Rivals' Game Director claims the game will avoid Concord's fate by prioritizing player engagement and fun. Marvel Rivals' free-to-play model and unique gameplay could help set it apart from ...
Marvel Rivals has taken the world by storm as the new superhero multiplayer game sucks up over 10 million gamers in just a few days. Coming just months after Sony’s hero shooter Concord, which ...
1) The price point was too high, and Concord should have been free-to-play just like Marvel Rivals. One of the biggest reasons that Concord failed was its $40 price point.Although Sony planned to ...
Concord came out of the gate with a $40 price tag ($50 where I come from, which quite frankly is a prohibitive cost when so many other options are available), while Marvel Rivals is free to play.
Marvel Rivals game director Thaddeus Sasser reckons that Concord bombed because it “didn’t bring any unique value” to players, but added that it’s hard to predict whether a game will be a ...
Marvel Rivals Is The Hero Shooter We Didn’t Know We Needed Months after Concord’s massive failure, one of the year's most surprising successes proved we aren’t quite done with hero shooters ...
Marvel Rivals game director Thaddeus Sasser has said he believes PlayStation sci-fi shooter Concord failed because it didn't bring anything of "unique value" to its players. "As a game developer ...
Marvel Rivals returns to San Diego Comic-Con 2025 with playable demos, panels, giveaways, and exclusive Season 3 content.
Marvel Rivals doesn’t have an official release date just yet, but it’s expected at some point later this year. One crucial difference here is that it’ll also be free-to-play, significantly ...