A former vice president of Warner Bros Games has revealed the true genesis of Monolith's beloved Nemesis system.
"How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?" ...
Middle-Earth: Shadow of Mordor is remembered for many reasons, but perhaps best of all for its Nemesis system, an incredible ...
Monolith brought the nemesis system back for a second go-around in 2017's Middle-earth: Shadow of War, before moving on to a Wonder Woman game. Unfortunately that game was canceled and the studio shut ...
Major releases like Ghost of Tsushima, Star Wars Outlaws, and Hogwarts Legacy keep running into the same problem: spectacular ...
Middle-earth: Shadow of Mordor's Nemesis system is easily the most iconic thing about it, and its origins might not be what ...
Monolith Productions crafted the Nemesis system as a response to the growing issue of second-hand Batman copies undermining game sales.
Middle-earth: Shadow of Mordor had a killer feature that made it stand out from its contemporaries — the Nemesis system.
Batman: Arkham Asylum’s success was overshadowed by used game sales, forcing Warner Bros. to create the Nemesis System.
Monolith's innovative Nemesis system was born out of a response to the way players resold one of WB Games' best-selling ...
A former WB exec reveals the Nemesis System was built to keep players engaged longer - and keep games from entering the ...